Icarian Engine is a cross platform game engine to allow ease of modding.
- Vulkan SDK
- Python3(SPIRV-Tools)
- zstd
- GCC, Clang or Zig
- MinGW
Building is done via CUBE.
The project can be built by running build.sh.
For extra options refer to --help on setup.sh.
Output is in the build folder.
Windows builds are done via cross compilation with MinGW. MSVC is currently not supported.