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First release of magnetometer missions
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ajventer committed Jan 3, 2014
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143 changes: 143 additions & 0 deletions KSPStoryMissions/KSP_Interstellar_missions/MagnetsHowDoTheyWork.cfg
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// *********************************************************************
// KSP Story Missions cfg
// *********************************************************************
//
// File format v0.8.2
//
// CHALLENGE = Title
// MISSION = Title
// {
// Description = Mission description, can have multiple lines.
// Success = Mission success description, can have multiple lines.
// SuggestedVesselName = Suggested name for the vessel. This will replace 'Untitled Space Craft' in the editor but will not change any vessels the player has named.
// StartVessel = "Mission Title" - This mission will be started with the vessel that finished a previous mission.
// Part = Required part. Use multiple lines for more than one part.
// Rank = Unlock at this rank, only valid for challenges.
// Reward = Reward payed for completing the mission.
// Condition = OnBudget - The mission has to be completed on or under budget.
// Condition = CrewRequired - The mission has to be started with a manned vessel.
// Condition = NoCrew - The mission has to be started with an unmanned vessel.
//
// OBJECTIVE = (LaunchKSC | ReachAltitude | Fly | Orbit | Land | SplashDown | LandOrSplash | Return | EnterSOI | Drive | Science | Dock | Undock | ChangeVessel)
// {
// Target = (Obselete use Body)
// Body = Target planet or moon, optional for most objectives.
// MinAltitude = Minimum altitude for ReachAltitude, Fly and Orbit objectives.
// MaxAltitude = Maximum altitude for ReachAltitude, Fly and Orbit objectives.
// Distance = Distance to cover for drive objective etc
// Time = Time in seconds to complete the objective (3600 = 1 hour, 86400 = 1 day, etc). The objective conditions must remain true for the entire time.
// TimeLimit = Time limit in seconds to reach the objective. Mission will fail if it is not reached in time.
// Science = Text to compaire against the science summary (as shown in the title on the science window). Partial matches are ok.
// TargetVessel = "Mission Title" - The target vessel from a previous mission for ChangeVessel, dock or undock objectives.
// HintText = Hint text to display in the objectives list. If this is the last objective it is also displayed after mission success.
//
// (Don't set both Time and TimeLimit on the same objective. They don't work together.)
// }
// }
// *********************************************************************



MissionSet = Magnets - how do they work ?
SetAvailableRank = 10

MISSION = Part 1: Kerbin
{
From = KSC Insterstellar Sciences Dept
Description = Apparently for each basic particle of matter, there is an antiparticle that is the same except for having the opposite electric charge. So for a proton for example, there is an antiproton which has negative charge, and an anti-electron has positive charge. Put those together and you get an anti-hydrogen atom. All of that is just theory though - the interesting thing is what happens when anti-matter meets normal matter - apparently it likes to explode, with extreme alacrity. The boys think this may be a powerful fuel for future space endeavours - but first we need to find some... a lot actually - and that's where you come in. We want you to build a magnetometer probe and put it in Orbit around Kerbin to look for antimatter in the planet's magnetic field. A highly eccentric orbit is best, so you can cover many altitudes.
Description = We theorize that the strongest concentrations will be at the equator so an equatorial orbit is ideal.
Description = Author note: KSPStoryMissions don't recognize the experiment so I couldn't set that as objectives - just remember to do the log analysis.
Success = You found antimatter ? That's great ! I'll let the scientists know.
SuggestedVesselName = Magnetosphere Probe
Part = Stayputnik Mk. 1
Part = Dual Technique Magnetometer
Part = Communotron 16

Reward = 15000

OBJECTIVE = LaunchKSC

OBJECTIVE = Orbit
{
Body = Kerbin
MinAltitude = 75000
MaxAltitude = 80000
}
OBJECTIVE = ReachAltitude
{
Body = Kerbin
MinAltitude = 300000
MaxAltitude = 350000
}

HINT = Recover the vessel or go to the space center for the next mission
}

MISSION = Part 2: Eve
{
From = KSC Insterstellar Sciences Dept
Description = We definitely found some antimatter there - but we think some other planets may have more. Why don't you send a probe to go check for antimatter around Eve next ?
Success = More antimatter ? This stuff is more common than we thought.
SuggestedVesselName = Magnetosphere Probe - Eve
Part = Stayputnik Mk. 1
Part = Dual Technique Magnetometer
Part = Comms DTS-M1
Reward = 20000
OBJECTIVE = LaunchKSC
OBJECTIVE = EnterSOI
{
Body = Eve
}
OBJECTIVE = ReachAltitude
{
Body = Eve
MinAltitude = 500000
MaxAltitude = 100000
}
OBJECTIVE = ReachAltitude
{
Body = Eve
MinAltitude = 110000
MaxAltitude = 200000
}
HINT = Recover the vessel or go to the space center for the next mission
}
MISSION = Part 3: Jool
{
From = KSC Insterstellar Sciences Dept
Description = We analyzed the results of your Eve mission, and concluded that the best places would have strong gravity, big atmospheres and strong magnetic fiels.
Description = So the choice is obvious - go put a probe around Jool to see what you can see...
Success = There is a lot of the stuff here !
SuggestedVesselName = Magnetosphere Probe - Jool
Part = Stayputnik Mk. 1
Part = Dual Technique Magnetometer
Part = Communotron 88-88
Reward = 25000
OBJECTIVE = LaunchKSC
OBJECTIVE = EnterSOI
{
Body = Jool
}
OBJECTIVE = ReachAltitude
{
Body = Eve
MinAltitude = 500000
MaxAltitude = 100000
}
OBJECTIVE = ReachAltitude
{
Body = Eve
MinAltitude = 150000
MaxAltitude = 200000
}
HINT = Recover the vessel or go to the space center for the next mission
}

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