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OSL shaders

This is a collection of shaders written in OSL (Open shading language).

They are developped in Houdini on Arnold (using HtoA) but can work in a lot of different renderers/DCCs (arnold, vray, 3dsmax, blender...).

Available shaders :

  • TextShader : procedural text shader, no need for maps

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Handmade OSL shaders

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