Cocos2d Adobe Flash Sprite Animation
var self = this;
var animationSprite = new cc.Sprite();
animationSprite.setPosition(cc.p(200, 200));
animationSprite.setAnchorPoint(cc.p(0.5, 1));
// put window.res animation_xml file
var freakAnimation = new cc.Class.XMLAnimation(res['animation_xml']);
freakAnimation.onLoaded = function () {
var frames = freakAnimation.getFrames();
var animation = new cc.Animation(frames, 0.05);
animationSprite.runAction(new cc.RepeatForever(new cc.Animate(animation)));
self.addChild(animationSprite, 1);
};