fix: prevent reload if weapon switched to incorrect ammo #140
Triggered via pull request
September 7, 2024 18:28
Qwerty1Verified
opened
#199
Status
Success
Total duration
22s
Artifacts
–
Annotations
2 errors and 2 warnings
lua.client/main.lua:1:
lua#L1
client/main.lua:104:68: line contains trailing whitespace
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lua.client/main.lua:2:
lua#L1
client/main.lua:105:80: line contains trailing whitespace
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Lint Resource
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Lint Resource
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, mikepenz/action-junit-report@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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