Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
oxido21 authored Jul 16, 2019
1 parent 2f07abd commit 98e6ee2
Showing 1 changed file with 30 additions and 17 deletions.
47 changes: 30 additions & 17 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,22 +1,35 @@
# Blender For Unreal Engine
This addons allows you to export content created with Blender to Unreal Engine 4.
Blender For Unreal Engine
This Add-on allows you to export content created with Blender to Unreal Engine 4.
Video: https://youtu.be/YLOZZIlhgaM
It works with Blender 2.8 and earlier versions

# How it works
Working on object packs for Unreal Engine 4 can be complicated with Blender. That's why I created the Addons "Blender for UnrealEngine". It simplifies the procedure of the export, allows to export all the Assets of a scene at the same time, distributed them in a proper tree structure in correlation with the UnrealEngine Pipeline.
How it works
Working on object packs for Unreal Engine 4 can be tedious with Blender. That's why I created the Add-on: "Blender for UnrealEngine". It simplifies the method of exporting from Blender to Unreal Engine 4 by allowing you to export all the assets of a scene at the same time. It even automatically distributes them in a proper tree structure in correlation with the Unreal Engine 4 pipeline!

The socket and collision shapes is done directly in Blender.
You can choose precisely the different animations that need to be exported.
Also the addon includes a potential error checker to avoid problems with exporting.
And since the last version it is possible to generate scripts for unreal who will import the assets or generate level sequencer.
Sockets and collision shapes are created directly in Blender. You can precisely choose which animations need to be exported. It includes a error checker to prevent potential problems and generate python scripts that can be used in Unreal Engine 4 to import the Camera Objects and Animations from your Blender project to a Level Sequence in Unreal Engine 4. All Camera Objects and their animations will import as Camera Actors.

You can see the tutorials and documentation here:

How export assets from blender
How import assets from Blender to Unreal
Installation
Download addon :
Rev 0.2.3c for Blender 2.8
Rev 0.2.3c for Blender 2.7
Or previous versions : Releases page



Open User Preferences (Ctrl+Alt+U) and under Add-ons, click Install from File. Then navigate to the .zip file you downloaded and select it.

You can see tuto and doc here:
- [How export assets from blender](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/blob/master/Tuto/How%20export%20assets%20from%20Blender.md) </br>
- [How import assets from Blender to Unreal](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/blob/master/Tuto/How%20import%20assets%20from%20Blender%20to%20Unreal.md)

# Installation
1. Download the latest release https://github.com/xavier150/Blender-For-UnrealEngine-Addons/releases
2. Open User Preferences (Ctrl+Alt+U) and under Add-ons, click Install from File. Then navigate to the file you downloaded and select it.
<img src="https://github.com/xavier150/Blender-For-UnrealEngine-Addons/blob/master/Tuto/InstallationScreen1.jpg" width="600">
3. It should now appear in the window and you can tick the checkbox in the upper right to enable it.
<img src="https://github.com/xavier150/Blender-For-UnrealEngine-Addons/blob/master/Tuto/InstallationScreen2.jpg" width="600">
If you would like to have the add-on enabled every time you start Blender, click Save User Settings at the bottom.


If you would like to have the Add-on enabled every time you start Blender, click Save User Settings at the bottom of the user settings window
You can found the addons in the right side panel (N)


Other
About the next version: Trello
If you want support me you can buy the addon on gumroad or blendermarket

0 comments on commit 98e6ee2

Please sign in to comment.