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Merge branch 'main' into fontMgr/matchFamilyStyle
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omeid authored Dec 10, 2023
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Skia provides a shading language.
You can play with it [here](https://shaders.skia.org/).
The syntax is very similar to GLSL.
If you're already familiar with GLSL, or are looking to convert a GLSL shader to SKSL, you can view a list of their differences [here](https://github.com/google/skia/tree/main/src/sksl#readme).

The first step is to create a shader and compile it using `RuntimeEffect.Make`.

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