Skip to content

This is a clone of the logic envolved in A Plague Tale Amicia inventary using websocket for control itens and screen actions.

Notifications You must be signed in to change notification settings

nicolasanelli/a-plague-tale

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

A Plague Tale

This is a clone of the logic envolved in A Plague Tale Amicia inventary. Firstly it was created as a simple php class, mapping all the resources, then it was implemented in Typescript using websocket.

Frontend (client)

This is the frontend project created using React.js on typescript template. It can be started using:

npm install
npm run start

Obs: Frontend can be access on port disposed by react.

Backend (server)

This is this backend project, created using express, socket.io and http-server. It can be started using:

npm install
npm run dev

Obs: Backend can be access by default on 4001 port.

To-do list

  • First Layout
  • Websocket
  • Typescript
  • ESLint
  • Responsive layout
  • Internationalization
  • Show recipes on frontend
  • Better erros
  • Change actions to API request instead socket events
  • Create in-memory login which saves inventary state

Contributing

Feel free to fork and contribute to this project.

About

This is a clone of the logic envolved in A Plague Tale Amicia inventary using websocket for control itens and screen actions.

Topics

Resources

Stars

Watchers

Forks