Releases: nicohman/eidolon
Make itch.io support much more reliable
Update argument parsing & config
The config file now accepts ~
for steam dirs instead of $HOME
, and argument parsing is handled by structopt, making everything a lot better to use.
Update game storage mechanism, add block list
Eidolon now uses JSON to store info about your games, and will automatically block the annoying proton and steamworks shortcuts that were previously being created when you used steam play.
Add support for itch client
When you run eidolon update
, it will now automatically search for installed games from the itch.io client, and add them.
Eidolon v1.2.7
In this release, I changed the config system to be much easier to use, made it so that if you uninstall a steam game the shortcut will be deleted when eidolon update
is next run, and fixed a small bug when updating with lutris wine games.
Lutis wine games, modularization, and more!
Hi guys, this is the first binary release in a while, as I usually update the crates.io version faster, but I think now is a good time for a new release. General changelog:
- List command that lists all registered games
- Version command that shows the current version
- Update now registers wine games installed with lutris
- Behind the scenes, a large portion of the functions have been moved into a lib file, to facilitate a new project I've got in the works.
Making eidolon easier to use and cleaning up output
Hey, I've fixed a few bugs, sped up eidolon and made it a lot easier to use. Here's a changelog:
- search_games no longer unnecessarily iterates twice
- If you don't select a game with eidolon menu, there's no longer a weird error output
- There should be less panicking and morre actually useful error messages, like for unrecoginzed commands and not using enough arguments for specific commands
- Regexes are now a thing for config scanning
- And a few other small things. Please enjoy!