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Releases: nickm980/smallville

v1.2.0 (May 23, 2023)

23 May 17:33
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Smallville Server

  • Observations will always be full sentences now
  • Past tense conversion happens locally (reduces cost)
  • added pruning plans
  • fixed short term plans
  • refactored prompts, now can be configured using the Mustache templating language in prompts.yaml
  • Fixed where agent gets stuck doing same tasks
  • Added updater which sends a console warning when a new update is released
  • Load StanfordNLP when server is started instead of at first request
  • Added object states to dashboard (accessible at http://localhost:8080/dashboard)

Example game

  • added loading icon
  • moved debug screen
  • added more debugging information next to the canvas

New Contributors

Full Changelog: v1.1.0...v1.2.0

1.1.0 (May 20, 2023)

20 May 16:37
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Smallville Server

General

  • Debug and ChatGPT logs and are sent to the new log folder to avoid cluttering the console
  • Added to the dashboard states of the objects (when using port 8080 the dashboard is at http://localhost:8080/

Prompts

  • Short term plans were added to make agents more realistic and avoid repetition
  • Prompts were moved to prompts.yaml for easy configuration
  • Location accuracy was improved (Agent will now choose a leaf location)

Example Game

  • Agents will move to correct leaf location
  • Emojis and current activities will show above the agent
  • Fixed errors in the npm package
  • Added sync method to keep the game state upon reload

First Release

17 May 16:25
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Pre-release