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Merge pull request #3404 from MurdoMaclachlan/master
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Add proficiency bonus to monster statblocks
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calculuschild committed May 18, 2024
2 parents d3080c0 + f40d851 commit b8b1b96
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Showing 2 changed files with 6 additions and 1 deletion.
2 changes: 1 addition & 1 deletion themes/V3/5ePHB/snippets/monsterblock.gen.js
Original file line number Diff line number Diff line change
Expand Up @@ -171,7 +171,7 @@ module.exports = {
**Condition Immunities** :: ${genList(['groggy', 'swagged', 'weak-kneed', 'buzzed', 'groovy', 'melancholy', 'drunk'], 3)}
**Senses** :: darkvision 60 ft., passive Perception ${_.random(3, 20)}
**Languages** :: ${genList(['Common', 'Pottymouth', 'Gibberish', 'Latin', 'Jive'], 2)}
**Challenge** :: ${_.random(0, 15)} (${_.random(10, 10000)} XP)
**Challenge** :: ${_.random(0, 15)} (${_.random(10, 10000)} XP) {{bonus **Proficiency Bonus** +${_.random(2, 6)}}}
___
${_.times(_.random(genLines, genLines + 2), function(){return genAbilities();}).join('\n:\n')}
:
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5 changes: 5 additions & 0 deletions themes/V3/5ePHB/style.less
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Expand Up @@ -354,6 +354,11 @@
}
}

.bonus {
float: right;
padding-right: 0.5em;
}

// Monster Ability table
hr + table:first-of-type {
margin : 0;
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