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Planarity

Planarity is a game of untangling. Rearrange the vertices so that no two edges intersect. The vertices and edges form a planar graph, so this is guaranteed to be possible. It may not be easy, though.

Planarity was written for Ubuntu Touch. It is a pure-QML application, so it should run easily on any platform that supports QML. Launch it using the desktop file or with qmlscene ui/Main.qml.

Credits

The earliest version of Planarity was written by John Tantalo, based on a concept by Mary Radcliffe.

Some design features were borrowed from gPlanarity, written by Monty.

This version is copyright 2015 by Robert Schroll and 2018 by Michele Castellazzi and released under the GPL.

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A game of untangling

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  • QML 88.0%
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  • CMake 4.0%