This is a basic engine for a tile based puzzle game based off of a japanese game called Sokoban.
This was made for the final project for my Object Oriented Programming 2 class.
The TileGame class is the main class and that's the one you should be executing to run this program.
Thank you to Hiroyuki Imabayashi for creating the game Sokoban. It has left a very strong impact on the entirety of video games and the industry would not be the same without Sokoban.