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Jace4fc

Jace4fc is hard-fork of Jace.NET. There is one major difference between them, here we have decimal support.

Jace is a high performance calculation engine for the .NET platform. It stands for "Just Another Calculation Engine For Financial Calculations"

What does it do?

Jace4fc can interprete and execute strings containing mathematical formulas. These formulas can rely on variables. If variables are used, values can be provided for these variables at execution time of the mathematical formula.

Jace can execute formulas in two modes: in interpreted mode and in a dynamic compilation mode. If dynamic compilation mode is used, Jace will create a dynamic method at runtime and will generate the necessary MSIL opcodes for native execution of the formula. If a formula is re-executed with other variables, Jace will take the dynamically generated method from its cache. It is recommended to use Jace in dynamic compilation mode.

Examples

Jace4fc can be used in a couple of ways:

To directly execute a given mathematical formula using the provided variables:

Dictionary<string, decimal> variables = new Dictionary<string, decimal>();
variables.Add("var1", 2.5m);
variables.Add("var2", 3.4m);

var engine = CalculationEngine.New<decimal>();
double result = engine.Calculate("var1*var2", variables);

To build a .NET Func accepting a dictionary as input containing the values for each variable:

var engine = CalculationEngine.New<double>()
Func<Dictionary<string, double>, double> formula = engine.Build("var1+2/(3*otherVariable)");

Dictionary<string, double> variables = new Dictionary<string, double>();
variables.Add("var1", 2);
variables.Add("otherVariable", 4.2);
	
double result = formula(variables);

To build a typed .NET Func:

var engine = CalculationEngine.New<double>()
Func<int, double, double> formula = (Func<int, double, double>)engine.Formula("var1+2/(3*otherVariable)")
	.Parameter("var1", DataType.Integer)
    .Parameter("otherVariable", DataType.FloatingPoint)
    .Result(DataType.FloatingPoint)
    .Build();
	
double result = formula(2, 4.2);

Functions can be used inside the mathemical formulas. Jace.NET currently offers four functions accepting one argument (sin, cos, loge and log10) and one function accepting two arguments (logn).

Dictionary<string, double> variables = new Dictionary<string, double>();
variables.Add("var1", 2.5);
variables.Add("var2", 3.4);

var engine = CalculationEngine.New<double>()
double result = engine.Calculate("logn(var1,var2)+4", variables);

Features

Basic Operations

The following mathematical operations are supported:

  • Addition: +
  • Subtraction: -
  • Multiplication: *
  • Division: /
  • Modulo: %
  • Exponentiation: ^

Boolean Operations

The following boolean operations are supported:

  • Less than: <
  • Less than or equal: <=
  • More than: >
  • More than or equal: >=
  • Equal: ==
  • Not Equal: !=

The boolean operations map true to 1.0 and false to 0.0. All functions accepting a condition will consider 0.0 as false and any other value as true.

result = engine.Calculate("5 > 1")
// 1.0

Scientific Notation

result = engine.Calculate("1E-3*5+2")
// 2.005

Variables

var vars = new Dictionary<string, double>();
variables.Add("$a", 1.0);
variables.Add("B", 2.0);
variables.Add("c_c", 3.0);
variables.Add("d1", 3.4);
variables.Add("VaR_vAr", 10.0);


result = engine.Calculate("$a + B + c_c + d1 + 10 + VaR_vAr", vars)
// 30.0
  • Can contains letters ( a-z | A-Z ), underscore ( _ ), dolar sign ( $ ) or a number ( 0-9 ).
  • Cannot start with a number.
  • Cannot start with underscore.

Standard Constants

Constant Description More Information
e Euler's number https://oeis.org/A001113
pi Pi https://oeis.org/A000796
result = engine.Calculate("2*pi")
// 6.283185307179586

Standard Functions

The following mathematical functions are out of the box supported:

Function Arguments Description More Information
sin sin(x) Sine https://docs.microsoft.com/pt-br/dotnet/api/system.math.sin
cos cos(x) Cosine https://docs.microsoft.com/pt-br/dotnet/api/system.math.cos
asin asin(x) Arcsine https://docs.microsoft.com/pt-br/dotnet/api/system.math.asin
acos acos(x) Arccosine https://docs.microsoft.com/pt-br/dotnet/api/system.math.acos
tan tan(x) Tangent https://docs.microsoft.com/pt-br/dotnet/api/system.math.tan
atan atan(x) Arctangent https://docs.microsoft.com/pt-br/dotnet/api/system.math.atan
log log(x) Logarithm https://docs.microsoft.com/pt-br/dotnet/api/system.math.log
sqrt sqrt(x) Square Root https://docs.microsoft.com/pt-br/dotnet/api/system.math.sqrt
trunc trunc(x) Truncate https://docs.microsoft.com/pt-br/dotnet/api/system.math.trunc
floor floor(x) Floor https://docs.microsoft.com/pt-br/dotnet/api/system.math.floor
ceil ceil(x) Ceil https://docs.microsoft.com/pt-br/dotnet/api/system.math.ceil
round round(x [,y]) Round Rounds a number to a specified number of digits where 'x' is the number and 'y' is the digits.
random random(x) Random Generate a random double value between 0.0 and 1.0 where 'x' is the seed.
if if(a,b,c) Excel's IF Function IF 'a' IS true THEN 'b' ELSE 'c'.
max max(x1,…,xn) Maximum Return the maximum number of a series.
min min(x1,…,xn) Minimum Return the minimum number of a series.
// Sin (ordinary function)
var vars = new Dictionary<string, double>();
variables.Add("a", 2.0);

ret = engine.Calculate("sin(100)+a", vars)
// 1.4936343588902412


// If
var vars = new Dictionary<string, double>();
variables.Add("a", 4.0);

ifresult = engine.Calculate("if(2+2==a, 10, 5)", varsIf)
// 10.0

// MAX
max = engine.Calculate("max(5,6,3,-4,5,3,7,8,13,100)")
// 100.0

Custom Functions

Custom functions allow programmers to add additional functions besides the ones already supported (sin, cos, asin, …). Functions are required to have a unique name. The existing functions cannot be overwritten.

engine.AddFunction("addTwo", (Func<double, double>)((a) => a+2)):

result  := engine.Calculate("addTwo(2.0)", nil)
// 4.0

Compile Time Constants

Variables as defined in a formula can be replaced by a constant value at compile time. This feature is useful in case that a number of the parameters don't frequently change and that the formula needs to be executed many times. Thusfore it is better because constants could be optimizated on 'Optimization phase'.

var consts  = new Dictionary<string, double>{{"b", 1.0}};
var formula = engine.Build("a + b", consts); // It's the same as 'engine.Build("a+1")' but without dealing with string replace

double result = formula(new Dictionary<string, double>{{"a", 3.0 }});
// result will be 4.0

Benchmark

TBD

More Information

For more information, you can read the following articles:

Disclaimer:

This is my fork of Jace. It is basically the same as the original project but here we have decimal support and I've applied some bug fixes there are not in jace's main branch.

Original Project: Jace