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Hi,
I'd like to add new features in order to strengthen the support of shaders in MPC-HC.
This pull request concerns what I believe is the very first step for that: handling #include directives in shaders.
Supporting includes will help users create more complex shaders and organize them.
Currently, included files are simply ignored during compilation.
I have made the following changes:
I added an edit box and a directory browser button to allow users to easily change the system-wide include directory.
Please decide whether the project would benefit from this change. This is only the first step, as I am planning to add the possibility to pass external data to the shader (like textures or matrices).
Regards.