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Update RELEASENOTES-DEVELOPMENT.md
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mikebrady authored Jun 29, 2024
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Version 4.3.4-dev-21-g105299a7
==
**Bug Fix**
* Fixed a bug that prevented Shairport Sync from recovering cleanly if a player disconnected without warning. The problem was that the player thread would not respond to cancel request. Fixed by moving a `pthreadtestcancel()` call to the innermost loop.

Associated with this, some obsolete watchdog code has been removed.

Also, the `session_timeout` default has been changed from 120 seconds to 60 seconds.

Thanks to [Tobias Huttinger](https://github.com/tobiashuttinger) for the bug report -- Issue [#1870](https://github.com/mikebrady/shairport-sync/issues/1870).


Version 4.3.4-dev-13-gc064b8ba
==
**Bug Fixes**
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