-
Notifications
You must be signed in to change notification settings - Fork 8.4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Improve Profile.Icon UI in settings #17965
Improve Profile.Icon UI in settings #17965
Conversation
This comment has been minimized.
This comment has been minimized.
This comment has been minimized.
This comment has been minimized.
FWIW should we rename "hidden" to the more obvious "no icon"? Hidden suggests that there is an icon, but that it is hidden. |
Feedback from team sync (10/7):
|
@@ -98,6 +127,58 @@ namespace winrt::Microsoft::Terminal::Settings::Editor::implementation | |||
_defaultAppearanceViewModel.IsDefault(true); | |||
} | |||
|
|||
void ProfileViewModel::_UpdateBuiltInIcons() | |||
{ | |||
_BuiltInIcons = single_threaded_vector<IInspectable>(); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
fwiw right now we do this once per profile when we could do it once per settings UI
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Nah, _BuiltInIcons
is static so it's a shared instance across all ProfileVMs.
And we only call it twice:
terminal/src/cascadia/TerminalSettingsEditor/ProfileViewModel.cpp
Lines 116 to 119 in bb32896
if (!_BuiltInIcons) | |
{ | |
_UpdateBuiltInIcons(); | |
} |
terminal/src/cascadia/TerminalSettingsEditor/ProfileViewModel.cpp
Lines 165 to 168 in bb32896
if (!_BuiltInIcons) | |
{ | |
_UpdateBuiltInIcons(); | |
} |
Both of which are wrapped in a null-check.
Confirmed w/ breakpoint in _UpdateBuiltInIcons()
and poking around SUI (and closing/reopening SUI).
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Oh jeez you're a step ahead of me!
for (auto& [val, name] : s_SegoeFluentIcons) | ||
{ | ||
_BuiltInIcons.Append(make<EnumEntry>(hstring{ name }, box_value(val))); | ||
} |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I'd recommend the "first construct a std::vector
, then move it into an IVector
" approach here given that you append a lot of items.
BTW it's a funny thought but technically it's completely 100% possible to create a custom HSTRING that does not the need a heap allocation. The HSTRING struct is part of the ABI.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Grid.Column="1" | ||
MaxWidth="Infinity" | ||
HorizontalAlignment="Stretch" | ||
FontFamily="Segoe UI, Segoe Fluent Icons, Segoe MDL2 Assets" |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
pretty sure we've got a resource for this: https://github.com/search?q=repo%3Amicrosoft%2Fterminal%20SymbolThemeFontFamily&type=code
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
/nit
460b180
into
dev/cazamor/SUI/nullable-color-picker
## Summary of the Pull Request Adds customization for the New Tab Menu to the settings UI. - Settings Model changes: - The Settings UI generally works by creating a copy of the entire settings model objects on which we apply the changes to. Turns out, we completely left the NewTabMenu out of that process. So I went ahead and implemented it. - `FolderEntry` - `FolderEntry` exposes `Entries()` (used by the new tab menu to figure out what to actually render) and `RawEntries()` (the actual JSON data deserialized into settings model objects). I went ahead and exposed `RawEntries()` since we'll need to apply changes to it to then serialize. - View Model: - `NewTabMenuViewModel` is the main view model that interacts with the page. It maintains the current view of items and applies changes to the settings model. - `NewTabMenuEntryViewModel` and all of the other `_EntryViewModel` classes are wrappers for the settings model NTM entries. - `FolderTreeViewEntry` encapsulates `FolderEntryViewModel`. It allows us to construct a `TreeView` of just folders. - View changes and additions: - Added FontIconGlyph to the SettingContainer - Added a New Tab Menu item to the navigation view - Adding entries: a stack of SettingContainers is used here. We use the new `FontIconGlyph` to make this look nice! - Reordering entries: drag and drop is supported! This might not work in admin mode though, and we can't drag and drop into folders. Buttons were added to make this keyboard accessible. - To move entries into a folder, a button was added which then displays a TreeView of all folders. - Multiple entries can be moved to a folder or deleted at once! - Breadcrumbs are used for folders - When a folder is entered, additional controls are displayed to customize that folder. ## Verification - ✅ a11y pass - ✅ keyboard accessible - scenarios: - ✅ add entries (except actions) - ✅ changes propagated to settings model (aka "saving works") - ✅ reorder entries - ✅ move entries to an existing folder - ✅ delete multiple entries - ✅ delete individual entries - ✅ display entries (including actions) ## Follow-ups - [ ] add support for adding and editing action entries - [ ] when we discard changes or save, it would be cool if we could stay on the same page - [ ] allow customizing the folder entry _before_ adding it (current workaround is to add it, then edit it) - [ ] improve UI for setting icon (reuse UI from #17965)
Summary of the Pull Request
Improves the UI for the Profile.Icon setting by adding an "Icon Type" combo box. This allows the user to pick from multiple options:
Additionally, the rendered icon is displayed in the setting container. If "none", "none" is presented to the user (localized).
✅ Verified as accessible using Accessibility Insights
#10000