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Add Precompile Statements to Prevent Warnings in Unity 2023 (#11790) #155

Add Precompile Statements to Prevent Warnings in Unity 2023 (#11790)

Add Precompile Statements to Prevent Warnings in Unity 2023 (#11790) #155

name: Code Validation (MRTK2)
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
validation:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- name: Get Pull Request changes
if: github.event_name == 'pull_request'
run: |
./scripts/ci/gitchanges.ps1 -TargetBranch '${{ github.base_ref }}' -OutputFile '${{ runner.temp }}/build/changed_files.txt' -RepoRoot '${{ github.workspace }}'
shell: pwsh
- name: Scoped code validation
if: github.event_name == 'pull_request'
run: |
./scripts/ci/validatecode.ps1 -Directory '${{ github.workspace }}/Assets' -ChangesFile '${{ runner.temp }}/build/changed_files.txt' -RepoRoot '${{ github.workspace }}'
shell: pwsh
# todo: uncomment when #8944 is implemented
# - name: Scoped asset dependency validation
# if: github.event_name == 'pull_request'
# run: |
# ./scripts/ci/validateassets.ps1 -Directory '${{ github.workspace }}/Assets' -ChangesFile '${{ runner.temp }}/build/changed_files.txt' -RepoRoot '${{ github.workspace }}'
# shell: pwsh
- name: Global code validation
if: github.event_name == 'push'
run: |
./scripts/ci/validatecode.ps1 -Directory '${{ github.workspace }}/Assets'
shell: pwsh
- name: Global asset dependency validation
# todo: uncomment when #8944 is implemented
# if: github.event_name == 'push'
run: |
./scripts/ci/validateassets.ps1 -Directory '${{ github.workspace }}/Assets'
shell: pwsh