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Releases: mathielo/dst-dedicated-server

0.3.1

12 Feb 21:53
7ace189
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Changes:

  • Add missing parameters in cluster.ini
  • Minor fixes and overall improvements in the repo

0.3.0

19 Oct 21:41
9dc0c85
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Features:

  • Massive documentation updates with a lot of additions, such as:
    • Tips about dedicated server performance
    • Skeleton permission files (e.g. adminlist.txt) to avoid confusion and make it clear where the file should be
    • Complete docs about Admins, Whitelist and Bans
    • Move documentation into docs/ folder
    • Cluster Token generation guide

Changes:

  • Optimize dockerfile commands

0.2.0

20 Mar 22:42
73aca46
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Features:

  • Persisted shared volume between shards
    • Mods files are kept after terminating the containers
    • Mods are still updated / verified on server boot

0.1.2

06 Mar 16:00
2bf4f65
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Changes:

  • Fix issue #2 - server ping shown as "???"
  • Improved documentation
  • Improved cluster.ini file with more instructions, examples and placeholders

0.1.1

19 Nov 10:23
2c44ff3
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Changes:

  • Enable the use of console commands from the terminal via docker attach
    • Ability to save before shutdown! 💪 👏 👍
  • Major documentation improvements
  • Base the docker-compose.yml file in tag versions for stability

0.1.0

14 Nov 15:45
5e6d8df
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Initial release 🎉

Current features:

  • Generates worlds with Caves (docker-compose.yml spawns 2 shards: Master and Caves)
  • Data is persisted in the daily game autosave or when invoking c_save() from the console
  • Game self-updates upon container start
  • Mod installation & customization support

...and many more to come! 🎮 👾