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@liangxiegame liangxiegame released this 26 Sep 07:53
· 55 commits to master since this release
  • [CN] QFramework.cs 支持 Godot
  • [CN] 调整一些细节
  • [CN] ConsoleKit 功能原型
  • [CN] GUIGraphWindow 根据 Graph 更新名字
  • [CN] AudioKit 增加 PlaySoundMode 可以控制声音播放的模式
  • [CN] QFramework: BindableProperty 取消运算符重载
  • [CN] 删除掉 Range 的歧义
  • [CN] BindableProperty 支持比较器,减少 GC(感谢群友 New一天 、幽飞冷凝雪~冷 的贡献)
  • [CN] GraphKit 重命名
  • [CN] 增加 Distance 封装
  • [CN] 增加 OnBecameInvisible/VisibleEventTrigger
  • [CN] 增加 LocalEulerAngle
  • [CN] InstantiateWithParent 支持 Component
  • [CN] 新增 API 支持 Component
  • [CN] 增加 PosX LocalPosX 等静态扩展
  • [CN] 增加 DirectionFrom/To
  • [CN] 更新 QF.cs 增加 OrEvent 和 Example
  • [CN] AudioKit.PlaySound 增加 VolumeScale 参数
  • [EN] QFramework.cs supports Godot
  • [EN] Tweak some details
  • [EN] ConsoleKit functional prototype
  • [EN] GUIGraphWindow updates the name based on Graph
  • [EN] AudioKit adds PlaySoundMode to control sound playback mode
  • [EN] QFramework: BindableProperty removes operator overloading
  • [EN] Remove the ambiguity of Range
  • [EN] BindableProperty support comparator, reduce GC
  • [EN] GraphKit renames
  • [EN] Added Distance package
  • [EN] add OnBecameInvisible/VisibleEventTrigger
  • [EN] Adds LocalEulerAngle
  • [EN] InstantiateWithParent supports Component
  • [EN] Added API support for Component
  • [EN] Add static extensions such as PosX LocalPosX
  • [EN] Add DirectionFrom/To
  • [EN] Updated QF.cs to add OrEvent and Example
  • [EN] AudioKit.PlaySound Adds the VolumeScale parameter

本次更新由 QFramework 教程年会员 赞助,

感谢各位支持

QFramework 教程年会员地址:https://www.gamepixedu.com/goods/show/55