Cloth simulator using particle based system. This simulator allows manipulation on the cloth type ( soft/rigid ), gravity (up/down), and wind speed. Some custom object properties are also available. This simulation is inspired by Jesper Mosegaard's approach however tweaked to further simulate it and also to add enhancement on performance and UI.
* opengl
* glut - for windowing
* glui - for ui toolkit
* soil - (optional) for image texturing support
Tested on
1. Windows 10 (Creators Update) x64. :white_check_mark:
2. MacOS
3. Ubuntu
https://goo.gl/sQwpsl