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0.8.0

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@lVlyke lVlyke released this 11 Aug 19:28

This release adds several new features and adds support for Fallout: New Vegas.

New Supported Games

  • Fallout: New Vegas

Features

  • Added "Link mode" profile option. When enabled, file links will be created instead of copying files to the game directory during deployment, greatly reducing deployment times (over 90%) for large profiles. (Note: Profile must be on the same partition as the game directory to enable Link mode). (README)
  • Base game files and other external files can now be overwritten, adding support for mods that replace base game files (i.e. archived texture packs, total conversion mods). Original external files are restored upon deactivating mods. (README) (#13)
  • Added support for profile-managed config/INI files. (README)
  • Added basic config file editor. (README)
  • Game plugins can now be "promoted" to different types. Right-clicking a plugin now provides and option to promote that plugin to another type (i.e. from esp to esm). (README)
  • Base game plugins and other external plugins can now be managed and re-ordered. This is can be optionally enabled for some games and is required for others. (README)
  • Added "Archive invalidation" profile option in supported games. When enabled, automatic archive invalidation will be turned on. Currently supported for Fallout: New Vegas. (README)
  • Added option to move plugins to top or bottom of load order via right-click context menu.
  • External files are now shown for root mods.
  • Default profile paths are now more intelligently suggested during profile creation/settings.
  • Added hex display of plugin load order on hover when external plugin management is enabled.
  • Active profile verification during app startup can now be disabled from the app preferences menu. (README)
  • Added support for alternate 7-zip binaries on Linux (i.e. p7zip).
  • Added maximum width for righthand column on overview page.
  • The README has been updated with documentation of new features and quick links for easier navigation.

Changes

  • Game type changing is now disabled during profile copy.
  • Profile paths are now unmodified during profile copy.
  • A loading indicator is now shown during profile verification.
  • "Activate Mods" button has been renamed to "Activate Profile".

Fixes

  • Fixed issue that prevented the New Profile modal from appearing when starting app with no existing profiles.
  • Fixed issue where mod "data" subdirectories sometimes weren't being properly removed during mod import despite being selected as the root dir from the UI.
  • Path case normalization now preserves original casing of Data subdirectories and plugin/data files.
  • Fixed issue that caused copied profile plugin list order to not be maintained.
  • Added missing INI file mappings to game-db.json for Fallout 4 and Starfield.
  • Fixed title of profile settings modal in create mode.