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release v0.2.2
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komefai committed Sep 6, 2017
1 parent 5f5219a commit c157169
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19 changes: 16 additions & 3 deletions PS4Macro/Forms/AboutForm.Designer.cs

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2 changes: 1 addition & 1 deletion PS4Macro/Forms/MainForm.Designer.cs

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2 changes: 1 addition & 1 deletion PS4Macro/Forms/MainForm.cs
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Expand Up @@ -67,7 +67,7 @@ public MainForm()
// Only handle when PS4 Remote Play is in used by another injection
if (ex.InnerException.Message.Equals("STATUS_INTERNAL_ERROR: Unknown error in injected C++ completion routine. (Code: 15)"))
{
MessageBox.Show("PS4 Remote Play has been injected by another executable. Restart PS4 Remote Play and try again.", "Injection Failed", MessageBoxButtons.OK, MessageBoxIcon.Error);
MessageBox.Show("The process has been injected by another executable. Restart PS4 Remote Play and try again.", "Injection Failed", MessageBoxButtons.OK, MessageBoxIcon.Error);
Environment.Exit(-1);
}
}
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4 changes: 2 additions & 2 deletions PS4Macro/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.2.1.0")]
[assembly: AssemblyFileVersion("0.2.1.0")]
[assembly: AssemblyVersion("0.2.2.0")]
[assembly: AssemblyFileVersion("0.2.2.0")]
2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -4,7 +4,7 @@ Automation utility for PS4 Remote Play written in C# using [PS4RemotePlayInterce

#### Screenshot

![Screenshot](https://raw.githubusercontent.com/komefai/PS4Macro/master/_resources/Screenshot_0_2_1.png)
![Screenshot](https://raw.githubusercontent.com/komefai/PS4Macro/master/_resources/Screenshot_0_2_2.png)

## Usage

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Binary file added _resources/Screenshot_0_2_2.png
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