The SDK is available for download on our website or our NuGet package.
Before executing the following code, be sure to read the guide for Unity on http://docs.parseplatform.org/unity/guide/
using Parse;
// some code of initialization..
ParseClient.Initialize(new ParseClient.Configuration {
ApplicationId = applicationID,
WindowsKey = dotnetKey,
// the serverURL of your hosted Parse Server
Server = "<YOUR SERVER URL>"
});
You can build the library from Visual Studio 2013+ or Xamarin IDE. You can also build the library using the command line:
:: In Windows:
MSBuild Parse.sln
# In Unix with Xamarin SDK installed:
xbuild Parse.sln
Results can be found in Parse/bin
We want to make contributing to this project as easy and transparent as possible. Please refer to the Contribution Guidelines.
Copyright (c) 2015-present, Parse, LLC.
All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found in the PATENTS file in the same directory.