A collection of all my released mods that use the UnrealEngine PythonSDK.
You are free to use any of my mods as resource for your mods.
- Adds many randomly generated bounties to the game.
- Each bounty rewards you with XP, Money and a random item upon completion.
- You can check the bounty board menu using a new keybind. (Check the modded keybind Menu)
- The chance for high rarity loot scales with your level.
- Requires UserFeedback
- Allows you to spawn every loot on the ground in a nice pile right in front of you.
- Adds a bossbar to most named enemies.
- Allows you to open the fast travel form anywhere.
- Teleport in to your car using the map menu.
- Spawn at the last triggered spawn station.
- YouTube
- Adds the Dash and Glory Kill mechanics from Doom Eternal to BL2.
- Pressing Sprint while in air will let you dash.
- Injured Enemies will be one hit killed by your melee attacks (Glory Kills).
- Glory Kills will restore your health to full and drop additional loot.
- Injured enemies are marked by shock and fire particles around their feet.
- Requires: coroutines
- A pyimgui library for PythonSDK.
- Allows Modders to create a new window on the fly for easy gui creation.
- Linux users need to add
PYOPENGL_PLATFORM=nt
to the launch options for this mod to work.
- Replaces the Skullmasher Sniper Rifle.
- Randomizes the weapons skin after scoping in with the weapon equipped.
- Slows down time while scoping.
- YouTube
- Allows you to easily change the ViewModel for each WeaponType with ingame sliders.
- Updates in real time.
- YouTube
- Mod/Ressource that allows the easy creation and use of new non replacing Objects.
- Used by BL2: Exodus
- Randomizes the dialogs in the game.
- Increases the amount all enemies drop.
- YouTube
- Express yourself.
- Adds emotes to BL2
- YouTube
- Switch between first and third person using '5'.
- Supports all vehicles.
- Allows you to change the FPS limit ingame.
- Adds two sliders to the mod settings menu.
- min fps
- max fps
- Plays a sound on hit.
- Spawns confetti on crits.
- Edit/Add items in/to your inventory while ingame.
- The items don't always update correctly in your inventory, so you might need to drop it and pick it back up.
- 100% compatible with constructed items (eg. Exodus).
- Requires blimgui
- Places a marker on the mini-/map for legendary or better loot.
- Plays special Particles and sounds depending on the loot rarity.
- YouTube
- Load and play with custom maps created in the MapEditor.
- Change
MaterialInstanceConstant
Parameters using a GUI - All changes are realtime
- Export to
.blcm
file - Requires blimgui
- Quickly switch between missions using keybinds.
- Disables your Crosshair
- Friendly NPCs revive you.
- Adds a lightweight photomode to BL2
- Access the photomode by default using the 'P' key.
- Shows a message with the item you just picked up.
- Replaces the Fastballs mesh with the one of a Pizza.
- Turns BL2 into a Rogue-Light game.
- All missions will be reset on player death.
- All items will be lost on player death.
- Similar to One Life challenge.
- When you die you keep your XP and Level.
- Goal is to complete the story and kill all raid bosses.
- Recommended to use a new save.
- All progress is only in UVHM. Everything will always scale with you.
- To complete the mod you must complete a set of challenges. (Check modded keybinds)
- Scales the TVHM to your level
- Only works for "Tiny Tina's Assault on Dragon Keep: A Wonderlands One-shot Adventure"
- YouTube
- Adds a keybind that allows you to zoom in and out (lowers your FOV).
- Allows the editing of Materials for TPS.
- Allows you to slide in BL2.
- YouTube
- Adds a new post processing effect to BL2.
- Motion Blur, Bloom, Depth of Field and many other settings are now user configurable
- Adds color grading options
- Requires Depth of Field to be enabled in game settings.