logog is a highly portable C++ library to facilitate logging of real-time events in performance-oriented applications, such as games. It is especially appropriate for projects that have constrained memory and constrained CPU requirements.
See http://johnwbyrd.github.com/logog/ for more information and complete documentation.
General support and discussion is available at http://groups.google.com/group/logog . Development support and discussion is available at http://groups.google.com/group/logog-devel .
This project can be built using CMake, available from http://www.cmake.org . Local documentation can be generated with doxygen, available from http://www.doxygen.org .
The project is built regularly using Travis. The current status of the build is .
The license agreement for logog is viewable at http://johnwbyrd.github.com/logog/license.html .