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Updated README.md, adding HARFANG 3D Cpp engine. #25

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1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -435,6 +435,7 @@ C++通用框架和库
* [Godot](https://github.com/godotengine/godot): 功能齐全、开源、有MIT许可的游戏引擎。
* [Grit](http://gritengine.com/): 社区项目,用于构建一个免费的游戏引擎,实现开放的世界3D游戏。
* [Halley](https://github.com/amzeratul/halley): 用C++14编写的轻量级游戏引擎,带有“真实的”实体组件系统。
* [Harfang3D](https://github.com/harfang3d/harfang3d):支持3D,VR 与游戏开发的 C++/Python/Lua/Go 框架。
* [KlayGE](https://github.com/gongminmin/KlayGE): 具有基于插件架构的跨平台、开源的游戏引擎。
* [nCine](https://github.com/nCine/nCine): 注重性能的跨平台2D游戏引擎,用C++11编写,还可以选择使用Lua编写脚本。
* [OpenXRay](https://github.com/OpenXRay/xray-16): 在S.T.A.L.K.E.R.游戏系列中使用的社群修改的X射线引擎。
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