Skip to content

Small unity package for running multiple displays with Looking Glass Holoplay

License

Notifications You must be signed in to change notification settings

jemmec/MultiDisplayHoloplay

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

11 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

MultiDisplayHoloplay

Requirements

Tested on Unity version 2021.3.6f1

Use the latest version of Holoplay

How to use

  • Add a DisplayManager to your scene.
  • Add a DisplayHelper to the components you want to seperate into different displays (UserInterface, Camera, Holoplay).
  • Add the DisplayHelper to the ExternalDisplays field in the DisplayManager and assign the display number you want.
  • Build and run.

Known Issues

  • Sometimes the displays are reversed (Holoplay Capture display doesn't appear on Looking Glass) just swap the display numbers around in the DisplayManager to fix this issue.