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This repository has been archived by the owner on Nov 22, 2022. It is now read-only.

Issues: hoverinc/ray-tracing-renderer

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Issues list

Broken demo
#243 opened Jan 17, 2022 by ronzim
muti material not supported
#241 opened Dec 6, 2021 by bitores
ES6 in the browser?
#240 opened Dec 5, 2021 by morandd
Some Glb file will not load
#223 opened Jun 21, 2021 by lagence3d
about shadowCatcher
#212 opened May 26, 2021 by Vondila
Why there is no output in display?
#185 opened Dec 26, 2020 by USMANHEART
Block shadows in GLTF model
#167 opened Oct 4, 2020 by ManishJu
Dead white pixels even after convergence bug Something isn't working
#152 opened Aug 26, 2020 by matt-42
Handle vertexColors: true in meshStandardMaterial enhancement New feature or request
#151 opened Aug 26, 2020 by matt-42
Color depending on the depth of the glass. help wanted Extra attention is needed
#130 opened Jun 6, 2020 by nicolab28
Image burn bug Something isn't working question Further information is requested
#95 opened May 11, 2020 by ManishJu
Alpha texture feature request
#94 opened May 11, 2020 by nicolab28
GBuffer/zbuffer/material in bitmap/array format help wanted Extra attention is needed question Further information is requested
#89 opened May 5, 2020 by nicolab28
Unable to Render question Further information is requested
#86 opened May 2, 2020 by nischayn22
Canvas transparency feature request good first issue Good for newcomers question Further information is requested
#74 opened Feb 27, 2020 by VinAr22
Background rotation question Further information is requested
#65 opened Jan 29, 2020 by VinAr22
ProTip! Exclude everything labeled bug with -label:bug.