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Small fix to usability when debugging Unreal 4 tilesets
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heyx3 committed Aug 5, 2022
1 parent 4d02bfc commit 7d82170
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ FTransform FWFC_Transform3D::ToFTransform() const
WFC_CASE(CornerBBA_120, -1, -1, 1, -120);
WFC_CASE(CornerBBA_240, -1, -1, 1, -240);

default: check(false); return FTransform();
default: return FTransform();
}

auto scale = FVector::OneVector * (Invert ? -1 : 1);
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