This year of 2018 Pigdev Studio's goal is to develop one game every month for 12 months. Starting on February's 10th we will be participating in every #1GAM, a game jam about developing one game every month. Convenient isn't it?
A platformer where the player guides a bard in their mission to understand the musical world.
The core mechanics:
- player must match a note, with pitch and duration
- player has to find out where are the birds that sing said notes
- to complete a level, the player must find out and match every bird's melody
An arcade action game where the player fights fat food trying in a never ending effort to stay in diet.
The core mechanics:
- player must keep a fatness bar under 100%, the closer to 100% the slower the gameplay
- player scores by
PUNCHING FAT FOOD IN THE FACEavoiding the consume of fat food- if the player succeed in hiting a food he/she scores
- is just avoiding, nothing will happen