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One Game a Month

This year of 2018 Pigdev Studio's goal is to develop one game every month for 12 months. Starting on February's 10th we will be participating in every #1GAM, a game jam about developing one game every month. Convenient isn't it?

February theme: Music

A platformer where the player guides a bard in their mission to understand the musical world.

The core mechanics:

  • player must match a note, with pitch and duration
  • player has to find out where are the birds that sing said notes
  • to complete a level, the player must find out and match every bird's melody

March theme: Permanence

An arcade action game where the player fights fat food trying in a never ending effort to stay in diet.

The core mechanics:

  • player must keep a fatness bar under 100%, the closer to 100% the slower the gameplay
  • player scores by PUNCHING FAT FOOD IN THE FACE avoiding the consume of fat food
    • if the player succeed in hiting a food he/she scores
    • is just avoiding, nothing will happen

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