-
-
Notifications
You must be signed in to change notification settings - Fork 310
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Don't break lerp effect in post-processing local mode #2513
Conversation
WalkthroughThe changes in the Changes
Suggested Reviewers
Poem
📜 Recent review detailsConfiguration used: CodeRabbit UI 📒 Files selected for processing (1)
🚧 Files skipped from review as they are similar to previous changes (1)
Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media? 🪧 TipsChatThere are 3 ways to chat with CodeRabbit:
Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments. CodeRabbit Commands (Invoked using PR comments)
Other keywords and placeholders
CodeRabbit Configuration File (
|
Codecov ReportAll modified and coverable lines are covered by tests ✅
Additional details and impacted files@@ Coverage Diff @@
## main #2513 +/- ##
==========================================
+ Coverage 68.58% 69.02% +0.44%
==========================================
Files 957 957
Lines 100052 100051 -1
Branches 8566 8562 -4
==========================================
+ Hits 68617 69063 +446
+ Misses 31179 30732 -447
Partials 256 256
Flags with carried forward coverage won't be shown. Click here to find out more. ☔ View full report in Codecov by Sentry. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 1
🧹 Nitpick comments (1)
packages/core/src/postProcess/PostProcessManager.ts (1)
Line range hint
73-111
: Consider enhancing error handling for edge cases.While the changes fix the lerp effect, consider adding the following improvements:
- Add debug logging when
interpFactor
is calculated to help troubleshoot blending issues.- Consider clamping
interpFactor
to [0,1] range explicitly for safety.- Add performance metrics for distance calculations in local mode.
Example implementation:
let interpFactor = 1; // default value in global mode if (!isGlobal) { interpFactor = 0; // default value in local mode + const startTime = performance.now(); const currentColliders = PostProcessManager._tempColliders; // ... distance calculation code ... if (closestDistance <= blendDistance && blendDistance > 0) { interpFactor = 1 - closestDistance / blendDistance; + interpFactor = Math.max(0, Math.min(1, interpFactor)); + Logger.debug(`PostProcess: calculated interpFactor ${interpFactor} for ${postProcess.entity.name}`); } + const endTime = performance.now(); + Logger.debug(`PostProcess: distance calculation took ${endTime - startTime}ms`); }
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (1)
packages/core/src/postProcess/PostProcessManager.ts
(2 hunks)
⏰ Context from checks skipped due to timeout of 90000ms (3)
- GitHub Check: build (22.x, windows-latest)
- GitHub Check: codecov
- GitHub Check: e2e (22.x)
🔇 Additional comments (1)
packages/core/src/postProcess/PostProcessManager.ts (1)
73-75
: LGTM! Clear initialization of interpolation factors.The explicit initialization of
interpFactor
for both global and local modes improves code clarity and correctness. Setting it to 0 for local mode ensures proper blending behavior from the start.
if (closestDistance <= blendDistance && blendDistance > 0) { | ||
interpFactor = 1 - closestDistance / blendDistance; | ||
} |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
💡 Codebase verification
Consider adding property-level validation for blendDistance
While the runtime check prevents interpolation issues, consider adding validation in the PostProcess
class to ensure blendDistance
is always non-negative when set. This would catch invalid values earlier and provide clearer feedback to developers.
Example locations that need attention:
packages/core/src/postProcess/PostProcess.ts
: Add validation for theblendDistance
property
🔗 Analysis chain
Good fix for blend distance validation.
The additional check blendDistance > 0
prevents invalid interpolation when blend distance is zero or negative. This fixes the lerp effect in local mode.
Consider adding validation when setting blendDistance
to ensure it's always positive.
Let's check if blendDistance
validation exists:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Search for PostProcess class definition and blendDistance property
ast-grep --pattern 'class PostProcess {
$$$
blendDistance$$$
$$$
}'
Length of output: 75
Script:
#!/bin/bash
# Find the class definition and blendDistance usage
rg "class.*PostProcess" -A 5
rg "blendDistance" -A 2 -B 2
Length of output: 14581
enhance it in #2514 |
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
What is the current behavior? (You can also link to an open issue here)
What is the new behavior (if this is a feature change)?
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Other information:
Summary by CodeRabbit