[Impeller] agressive atlas recycling. #52564
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Good news, it works. Bad news, its slower
The reason is: today we treat the CPU SKBitmap as the source of truth for the atlas. Even if we only append a single glyph to it, we need to re-upload the entire thing. This gets more and more expensive as the atlas grows.
Instead we need to shift the source of truth to the texture. We'll write each glyph individually to the glyph atlas using a blit command.