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@pranaygp I had a look at the PR and found the potential issue:
animationFrameLoop
was being called recursively.I moved it to
TextEditor.handleMouseMove
where I exit from it early whenthis.state.mouseDown
isfalse
, avoid callingwindow.requestAnimationFrame
.It has been a long time, but if you have a chance to ensure my changes are not breaking something else that I'm not seeing it would be amazing.
Original PR: atom#107