agsbox2d 0.4.! Snapshot
ericoporto
released this
30 Nov 00:17
·
23 commits
to d2d2986bbcde8fd7885b7af632f80ced49eac5c9
since this release
Changes:
- d2d2986 updates AgsBox2D demo
- 64ad7b5 adds possibility of reading and changing gravity x and y for a world
- c1a6ad5 Merge pull request #36 from ericoporto/contact-fix
- 23c87e3 fix segfault when unserializing world that was already referenced on previous unserialized AgsBox2D element
- 9d53e8e adds a room to demonstrate how contacts works
- ab2214a fixes mysterious phantom fixture on AgsWorld Bounding Box query
- 4a897e1 fix writing on license part.
- 5d72423 adds credits to README
- 92ae292 small update to README.bbcode
- 664d15e Merge pull request #35 from ericoporto/contacts
See More
- 487cdfb updates demo project to include comments in room script and adds a new room to help understand boxify idea.
- 58a8d8d updates README.bbcode
- 78c8033 upgrades version in the code.
- 065066b updates README to account new contact functions and partially updates README bbcode
- 9d7c43c multiple bugfixes for disposal, serialization and deserialization of joints, world, and fixtures.
- 3e94bd0 add AgsContact interface
- 6769728 fix typo in Contact Positions Script Function
- 5da53bd adds Contact to Makefile-objs so it also builds for Mac on make
- de30c9e fix return on Contact GetEnabled
- 3c90240 adds AgsContact and a way to get the World contact list
- c5d1e4c updates vcxproj files for Visual Studio
- cf3eacb adds AgsContact to wrap b2Contact
- 5902e17 added boxify example
This list of changes was auto generated.