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agsbox2d 0.4.! Snapshot

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@ericoporto ericoporto released this 30 Nov 00:17
· 23 commits to d2d2986bbcde8fd7885b7af632f80ced49eac5c9 since this release

Changes:

  • d2d2986 updates AgsBox2D demo
  • 64ad7b5 adds possibility of reading and changing gravity x and y for a world
  • c1a6ad5 Merge pull request #36 from ericoporto/contact-fix
  • 23c87e3 fix segfault when unserializing world that was already referenced on previous unserialized AgsBox2D element
  • 9d53e8e adds a room to demonstrate how contacts works
  • ab2214a fixes mysterious phantom fixture on AgsWorld Bounding Box query
  • 4a897e1 fix writing on license part.
  • 5d72423 adds credits to README
  • 92ae292 small update to README.bbcode
  • 664d15e Merge pull request #35 from ericoporto/contacts
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  • 487cdfb updates demo project to include comments in room script and adds a new room to help understand boxify idea.
  • 58a8d8d updates README.bbcode
  • 78c8033 upgrades version in the code.
  • 065066b updates README to account new contact functions and partially updates README bbcode
  • 9d7c43c multiple bugfixes for disposal, serialization and deserialization of joints, world, and fixtures.
  • 3e94bd0 add AgsContact interface
  • 6769728 fix typo in Contact Positions Script Function
  • 5da53bd adds Contact to Makefile-objs so it also builds for Mac on make
  • de30c9e fix return on Contact GetEnabled
  • 3c90240 adds AgsContact and a way to get the World contact list
  • c5d1e4c updates vcxproj files for Visual Studio
  • cf3eacb adds AgsContact to wrap b2Contact
  • 5902e17 added boxify example

This list of changes was auto generated.