-
Notifications
You must be signed in to change notification settings - Fork 2
Home
Érico Vieira Porto edited this page Feb 18, 2021
·
1 revision
Welcome to the ImGi wiki!
-
You can group your components into functions so you can reuse them easily.
-
Keep your labels short, since we will interact through them to figure the hash each time.
-
The AGS blocking script model is useful thing to understand https://adventuregamestudio.github.io/ags-manual/BlockingScripts.html
If you want to have windows happening in multiple scripts, you can put the End call on late_repeatedly_execute and the Begin call on a repeatedly_execute in a script module that is above everything else in your script list (except ImGi) in your game project.