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Bootplate
The Bootplate template provides a complete starter project that supports source control and cross-platform deployment out of the box. It can be used to facilitate both the creation of a new project and the preparation for its eventual deployment.
There are two ways to use the Bootplate template to start a new project. Whether or not you want your project to live on GitHub will determine which one is right for you.
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If you want your new project to be created as its own GitHub repository, the first step is to fork, or duplicate, the Bootplate template project.
Refer to the document on Dupliforking for instructions on how to spawn a new repository from the Bootplate project.
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Load
debug.html
in a browser and see "Hello World".
Even if you don't plan to "duplifork" Bootplate so you can push back to GitHub,
note that if you pull the bootplate
repo from GitHub, you will still need to
initialize the enyo/lib
submodules by running the following command from
within the Bootplate app's directory:
git submodule update --init
By default, Bootplate includes the layout
and onyx
libraries as submodules.
We've chosen not to include g11n
in the base project, since it's a fairly
large library that not everyone will use. You may add it as a submodule in your
app by entering the lib
directory and issuing the command
git submodule add https://github.com/enyojs/g11n.git
Also note that the references to the submodules in the
.gitmodules file
may not work if you're behind a firewall that affects HTTP communication. You
may manually edit this file in your local copy of Bootplate to tailor it for
your specific environment. For example, in our Bootplate-based api-tool
and
sampler
repos, we've modified the .gitmodules
files to use relative URL
references. (Be aware, however, that this particular change will only work for
your project if you also fork enyo
and its libraries into your own GitHub
account.)
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If you have downloaded the Enyo source from enyojs.com, the zip archive should contain a copy of the Bootplate template (without the source control hooks) in a top-level directory called
bootplate
. Locate this folder and open it. -
Load
debug.html
in a browser and see "Hello World".
At this point, you would refine your project through the normal cycle of
development and testing, starting with the source/App.js
and source/App.css
files provided in the template. As your app grows to include more and more
JavaScript and CSS files, and libraries with their own package.js
files, make
sure to include these in your top-level source/package.js
and the minify
and
deploy
scripts described below will combine them all into a single JavaScript
file and a single CSS file for deployment.
For the purposes of this article, let's assume that you've completed all of your work on the "HelloWorld" app, and turn our attention to the deployment process.
By following the structure established by the Bootplate template, you set yourself up for a relatively pain-free experience when it comes time to prepare your finished app for deployment:
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Check that you have the node.js runtime installed on your system. You'll need version 0.6 or later for the deployment scripts to work. You can download it from nodejs.org.
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Make a deployment build by doing the following:
* Open a command prompt (Windows) or terminal window (Mac/Linux). * Run the command `node enyo/tools/deploy.js`
Note that the
deploy.js
script invokes theminify.js
script, so it is typically not necessary to callminify.js
directly.minify.js
creates one compressed JavaScript file and one compressed CSS file for your app, which it then writes to a folder calledbuild
by default.deploy.js
invokesminify.js
once for the Enyo framework itself, and once for your application.After
minify
completes,deploy
copies a subset of the project files (including theassets
folder) into a subfolder within thedeploy
folder.deploy.js
has options allowing you to specify alternate locations for source and output files. Runnode deploy.js -h
for more details. -
Open the deployment folder, load
index.html
in a browser, and see "Hello World" (but faster!).
Now your project is ready to deploy to various HTML5-ready targets. For details about deploying an app to specific platforms, see Platform-Specific Deployment.
Bootplate projects are set up to use embedded enyo. In other words, the Enyo library and other dependencies are stored completely inside the project folder. These resources are relatively small, and keeping all the dependencies together allows the developer to control versions and to easily deploy sealed packages (e.g., PhoneGap builds).
Resources from other repositories are included as git submodules. This way, you can control the versions of those resources in your project directly from git (you can lock to a version, update, or revert at will).
In particular, the enyo
folder and package libraries in the lib
folder are
actually submodules.
When developing and debugging your project, it's common to need various source files and helper tools that are not needed in the final package. For this reason, we have the concept of making an application deployment. A deployment refers to a final production package, ready for inclusion in an app store or other method of distribution.
An important feature of Bootplate projects is that you can generate deployments from them with relative ease.
A Bootplate project has the following structure:
api/
assets/
build/
enyo/
lib/
source/
tools/
debug.html
index.html
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api
has a minified version of the EnyoJS API tool with its manifest pointing to the copy of enyo and its libraries that come with Bootplate. -
assets
contains images or other data files for you projects. Files in this folder are intended to be necessary for deployment. -
build
contains JavaScript and CSS source files that have passed through the Enyo minifier script. If thebuild
folder does not exist, it will be created when the minifier is run. -
enyo
contains the Enyo framework source files. This folder is only necessary for debugging, and can be deleted for deployment. -
lib
contains various plugin files. Individual folders inlib
can come from various sources and may have custom rules for deployment. In general,assets
orimages
folders are required, and other files are only for debugging. -
source
contains the code source files or other debug-only materials. -
tools
contains thedeploy
andminify
shell scripts. -
debug.html
loads the application without using any built files; loadingdebug.html
is generally the easiest way to debug. -
index.html
loads the application using built files only. If built files are not available, it will redirect todebug.html
.
If you want to use top-of-tree versions of Enyo, Layout, and Onyx, you can do this with a couple of git commands:
git submodule foreach 'git checkout master'
git submodule foreach 'git pull'
The first command switches each submodule from being pinned to a specific commit to being on the master branch, while the second pulls any new source changes from GitHub. You can also manually check out specific tags or branches if you wish.
If you want to use stable code, the Enyo team manually updates the submodules
links from time to time as we make updates to Bootplate, so you can just pull
the bootplate
repo and then use git submodule update
to refresh your local
tree.
Additional Reading