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Releases: embedded-graphics/simulator

v0.6.0

26 Nov 16:00
819583a
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Changed

  • (breaking) #49 Bump Minimum Supported Rust Version (MSRV) to 1.71.1.
  • (breaking) #52 Bump image crate dependency to 0.24.7.

v0.5.0

14 May 13:18
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Changed

  • (breaking) #46 Bump minimum embedded-graphics version from 0.7.1 to 0.8.

v0.4.1

06 Mar 19:28
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Added

  • #45 Added OutputSettingsBuilder::max_fps to set the maximum FPS of the simulator.

Changed

  • #45 Limit simulator to 60FPS by default.

v0.4.0

19 Sep 10:07
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Changed

  • #34 Bump minimum embedded-graphics version from 0.7.0 to 0.7.1.
  • (breaking) #44 Bump Minimum Supported Rust Version (MSRV) to 1.61.

v0.3.0

15 Jun 16:46
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No additional changes since v0.3.0-beta.3.

v0.3.0-beta.3

15 Jun 16:45
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v0.3.0-beta.3 Pre-release
Pre-release

Added

  • #28 Added SimulatorDisplay::to_{be,le,ne}_bytes to convert the display content to raw image data.
  • #29 Added SimulatorDisplay::load_png.
  • #29 Added support for EG_SIMULATOR_CHECK, EG_SIMULATOR_CHECK_RAW and EG_SIMULATOR_DUMP_RAW environment variables.
  • #29 A limited version of Window can now be used without the with-sdl feature enabled. Event handling isn't available if SDL support is disabled.
  • #30 Added SimulatorDisplay::diff.

Changed

  • (breaking) #29 Color types used in Window::updateand Window::show_static must now implement From<Rgb888>.

Fixed

  • #28 Fixed panic for zero sized SimulatorDisplays.

v0.3.0-beta.2

15 Jun 16:46
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v0.3.0-beta.2 Pre-release
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Added

  • #25 Added OutputImage to export PNG files and base64 encoded PNGs.
  • #25 Added BinaryColorTheme::Inverted.

Changed

  • (breaking) #25 Removed SimulatorDisplay::to_image_buffer. Use to_rgb_output_image or to_grayscale_output_image instead.

v0.3.0-beta.1

24 Apr 19:16
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v0.3.0-beta.1 Pre-release
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  • #24 Upgrade to embedded-graphics 0.7.0-beta.1.

v0.3.0-alpha.2

24 Apr 19:16
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v0.3.0-alpha.2 Pre-release
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  • #16 Re-export sdl2 types.