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Added focus_choice_button_node function to Choices subsystem #2499

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5 changes: 4 additions & 1 deletion addons/dialogic/Modules/Choice/subsystem_choices.gd
Original file line number Diff line number Diff line change
Expand Up @@ -191,7 +191,10 @@ func show_current_question(instant:=true) -> void:
if missing_button:
printerr("[Dialogic] The layout you are using doesn't have enough Choice Buttons for the choices you are trying to display.")


func focus_choice_button_node(button_index:int) -> void:
var node: DialogicNode_ChoiceButton = get_choice_button_node(button_index)
if node:
node.grab_focus();

func get_choice_button_node(button_index:int) -> DialogicNode_ChoiceButton:
var idx := 1
Expand Down