Skip to content
/ clouds Public

Naive rendering of clouds and diffusion, all in one shader.

Notifications You must be signed in to change notification settings

dcdnce/clouds

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Naive clouds and scattering

Petit projet basé sur l'article Dynamic Clouds de Inigo Quilez et le papier "Outdoor Light Scattering" de Naty Hoffman pour la diffusion en temps réel. Le rendu est en grande partie effectué dans un shader avec OpenGL 3.3.

Version alternative sur Shadertoy : naive clouds and scattering

Run

make && ./clouds

Screenshots

Screenshot 1 Screenshot 3 Screenshot 2

About

Naive rendering of clouds and diffusion, all in one shader.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published