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πŸš— Remake of Road Fighter (NES) in Assembly RISC-V

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πŸ“š About

Project made in University of Brasília, for the course "Introdução a Sistemas Computacionais" (Introduction to Computer Systems), in which we learned about machine language assembly RISC-V. The project proposal was to recreate the NES game Road Fighter with assembly RISC-V. We used RARS to program, and FPGRARS to execute the game.

You can find the more descriptive report, in scientific article model, only in Portuguese here.

πŸ“Œ Features

  • Initial menu
  • Car movement
  • 2 different maps
  • Win condition
  • Pause
  • Sound effects
  • Map collisions
  • Gas system
  • Fun references

πŸ›  Built With

πŸ‘₯ Group

  • Daniel: Game logic, programming
  • Gabriel: Sprites, maps design, report

🀝 Contributions

  • Prof. Lamar: Teacher who taught us and proposed the project
  • Monitores: Teacher assistants that helped us so much, thanks to Eduardo Freire, and others that helped too

πŸ‘¨β€πŸ’» How to Play

Java is a prerequisite to run

  1. Download the repo
  2. Open the /arquivos&Sprites folder
  3. Drag the file movimento_carro.s to the executable fpgrars-x86_64-pc-windows-gnu--8-bit-display.exe

or

  1. Clone the repo
  2. Open the /arquivos&Sprites folder
  3. Run fpgrars-x86_64-pc-windows-gnu--8-bit-display movimento_carro.s

Keybinds

  • W = accelerate
  • A = drive left
  • D = drive right
  • Space = select
  • Esc = pause

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πŸš— Remake of Road Fighter (NES) in Assembly RISC-V

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