github-actions
released this
11 Feb 13:14
·
373 commits
to master
since this release
csprite release before rewrite branch merged.
What's Changed
- Use OpenGL v3.3 On OSX by @pegvin in #19
- Port To SDL by @pegvin in #20
- Add Rectangle Selection Tool by @pegvin in #22
- Add license scan report and status by @fossabot in #24
- Format Code by @pegvin in #26
- Re-Format by @pegvin in #28
- Switch To OpenGL by @pegvin in #31
- Update SDL Version & Link Statically by @pegvin in #32
- mouse input becomes laggy, sluggish when vsync is enabled #33 by @pegvin in #34
- Force backslashes to slashes for embedded paths by @skeeto in #35
- Fix crash when layer is renamed to an empty string & disable empty layer names by @alpheratz0 in #36
- Improve Build System by @pegvin in #38
- Switch To SDL_Renderer From OpenGL by @pegvin in #40
- Fix Stack Overflow With Flood Fill Algorithm by @pegvin in #41
- Use ImGui File Browser For Opening & Saving Files by @pegvin in #42
- Custom File Format (.csprite) by @pegvin in #44
- Rework UI by @pegvin in #46
- Make Codebase More Simpler Using STL by @pegvin in #47
- Re-Factor Canvas Rendering Code Using STL by @pegvin in #48
- Re-Work Settings Menu & Add More Options by @pegvin in #49
- Keyboard Shortcuts In GUI by @LaserShrimp in #51
- Use A Managed Struct
Pixel
For All Types Of Pixel Operations by @pegvin in #52 - Add New Icons Created By "Birds Probably" by @pegvin in #53
- Fix CI Error by @pegvin in #62
- Add a layer alpha slider for easier image editing by @Tuhkis in #63
New Contributors
- @fossabot made their first contribution in #24
- @skeeto made their first contribution in #35
- @LaserShrimp made their first contribution in #51
- @Tuhkis made their first contribution in #63
Full Changelog: v0.1.0...old-master