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A template for audiovisual projects using SDL2 / OpenGL and the Maximilian audio library

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SDL_maximilian

A template for audiovisual projects using SDL2 / OpenGL and the Maximilian audio library

Maximilian is an open source, MIT licensed C++ audio synthesis library. It’s designed to be cross platform and simple to use. The syntax and program structure are based on the popular ‘Processing’ environment. Maximilian provides standard waveforms, envelopes, sample playback, resonant filters, and delay lines. In addition, equal power stereo, quadraphonic and 8-channel ambisonic support is included. There’s also Granular synthesisers with Timestretching, FFTs and some Music Information Retrieval stuff.

For more information on Maximilian, visit its homepage or GitHub

Requirements

  • MacOS (Linux makefile coming soon)
  • SDL2

Usage (macOS)

  • brew install sdl2
  • git clone https://github.com/connor-brooks/sdl_maximilian
  • make

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A template for audiovisual projects using SDL2 / OpenGL and the Maximilian audio library

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