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🗺️ Design Patterns

Design patterns are typical solutions to common problems in software design. Each pattern is like a blueprint that you can customize to solve a particular design problem in your code. They are a toolkit of solutions to common problems in software design and define a common language that helps your team communicate more efficiently.


This repository is for note taking during my learning journey going over different design patterns and their implementation in TypeScript.


🥡 Categories

Creational (5) These patterns provide various object creation mechanisms, which increase flexibility and reuse of existing code.

  • Factory Method
  • Abstract Factory
  • Builder
  • Prototype
  • Singleton

Structural (7) These patterns explain how to assemble objects and classes into larger structures while keeping these structures flexible and efficient.

  • Adapter
  • Bridge
  • Composite
  • Decorator
  • Facade
  • Flyweight
  • Proxy

Behavioral (10) These patterns are concerned with algorithms and the assignment of responsibilities between objects.

  • Chain of Responsibility
  • Command
  • Iterator
  • Mediator
  • Memento
  • Observer
  • State
  • Strategy ✅
  • Template Method
  • Visitor

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