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Ronja Schnur edited this page Aug 30, 2022 · 2 revisions

Build

Requirements:

  • Windows 10/11 64-bit
  • Unity 2022.2.4f (Windows Universal Platform and I2CPP Feature Packs)
  • Visual Studio 2019 or higher

Instructions

  1. Clone the project into a directory of your choice.
  2. Get the Mixed Reality Feature Tool from here and open it.
  3. Select the project path in the window:

  4. Hit "Discover Features".
  5. Select the following items to include (Ensure the correct version!):

  6. Hit "Get Features".
  7. Hit "Import".
  8. Hit "Approve".
  9. Close the toolkit.
  10. Open the project in Unity. If you encounter any import issues hit "continue".
  11. After the project opened you need to add the "TextMesh Pro" assets.

  12. On the new opened dialog select "Import".
  13. Open the "IMP-Scene" which you can find in the scenes folder.
  14. You should now be able to test the application inside the editor (given a server instance is running).
    • The IMPConfiguration prefab in the scene allows you to specify server ip and port.
  15. To build the application for a Hololens 2 device goto "File" -> "Build" and select the settings accordingly:

  16. Hit build to create the Visual Studio Project.
  17. Open the Visual Studio Project.
  18. Open the project properties: Go to Debugging and select "Remote Debugger". Now you should be able to type in the name of your Hololens 2 device.
  19. Run the application.
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