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Popular repositories Loading

  1. PBR PBR Public

    Forked from Nadrin/PBR

    An implementation of physically based shading model & image based lighting in various graphics APIs.

    C++

  2. 3dcgtutorials 3dcgtutorials Public

    Forked from MPursche/3dcgtutorials

    Examples from my blog

    C++

  3. glTF-Sample-Models glTF-Sample-Models Public

    Forked from KhronosGroup/glTF-Sample-Models

    glTF Sample Models

    GLSL

  4. SeamAwareDecimater SeamAwareDecimater Public

    Forked from songrun/SeamAwareDecimater

    Mesh simplification with UV's boundary preserved

    C++

  5. Fast-Quadric-Mesh-Simplification Fast-Quadric-Mesh-Simplification Public

    Forked from sp4cerat/Fast-Quadric-Mesh-Simplification

    Mesh triangle reduction using quadrics

    C

  6. instant-meshes instant-meshes Public

    Forked from wjakob/instant-meshes

    Interactive field-aligned mesh generator

    C++