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#Ludum Dare 30

Wet-Dry Land

Language

This game was created in the experimental OWL programming language. The OWL compiler can be found on my github account, here.

This game was a test of the recent additions to OWL, including class types, struct and class methods, extension methods, struct literals, and arrays.

OWL was previously used in a precursor form for the 2014 Global Game Jam, with source code found here.

Gameplay

Cross the wet-dry volcanic lake! Jump between water and land to progress and avoid the spikes. When in water, gravity flips upside-down, allowing you to traverse floating debris.

Art

Note: I am not an artist. The title screen is especially regrettable, but this game was created during a game jam and the focus was exploring my language, so I feel it can be forgiven.

Screenshot

traversing underwater