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Pull requests: blue-nebula/base

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Pull requests list

C++20-ify
#267 opened May 11, 2023 by voidanix Loading…
Build and publish Docker images
#257 opened Apr 13, 2023 by TheAssassin Loading…
rendergl: Check for GL 4.6 anisotropic TF extension
#254 opened Jan 6, 2023 by voidanix Loading…
Unify all assets into one single submodule
#252 opened Nov 4, 2022 by voidanix Loading…
Add clang-format formatting style
#250 opened Aug 10, 2022 by voidanix Loading…
Fix some warnings and general cleanup
#248 opened Jun 17, 2022 by voidanix Loading…
Add warn command
#240 opened Aug 18, 2021 by voidanix Loading…
Allow disabling chat
#239 opened Aug 18, 2021 by voidanix Loading…
Replace rnd macros with STL alternatives
#225 opened Dec 8, 2020 by voidanix Loading…
Simplify draw functions
#218 opened Oct 11, 2020 by robalni Loading…
Remove variable frameloops
#216 opened Oct 4, 2020 by robalni Loading…
Add Colorscheme Options user interface
#214 opened Sep 13, 2020 by MoonPadUSer Loading…
Simplify skin functions
#210 opened Sep 10, 2020 by robalni Loading…
Crosshair separation
#209 opened Sep 10, 2020 by robalni Loading…
Make texture list a real menu
#208 opened Sep 8, 2020 by robalni Loading…
Optimize server browser
#205 opened Aug 23, 2020 by robalni Draft
Add state for active objects to GUI
#201 opened Aug 16, 2020 by robalni Loading…
Rework sounds management enhancement New feature or request refactoring
#187 opened Aug 1, 2020 by TheAssassin Draft
Don't construct the string outside of vector
#184 opened Jul 31, 2020 by robalni Loading…
Fix game crash when shockdelay is 0 bug bug Something isn't working
#182 opened Jul 30, 2020 by MoonPadUSer Loading…
Search variables using multiple words
#168 opened Jul 27, 2020 by robalni Loading…
Fix arithmetic exception when fading out plasma
#167 opened Jul 27, 2020 by voidanix Loading…
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