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A Haskell learning project

I wanted to learn about Haskell and handling side-effects in Haskell. A game-ish demo seemed like a suitable project. To understand Haskell better, I've made some comparisons with TypeScript that I believe is instructive.

My aim is to make 'the same' game/demo in Haskell and TypeScript.

Screenshot from the Haskell version

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The 'same' terminal game in Haskell & TypeScript

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