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Original file line number | Diff line number | Diff line change |
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__all__ = ('AnchorLayout', ) | ||
__all__ = ('anchor_layout', ) | ||
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from typing import Self | ||
from functools import partial | ||
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from asyncgui import Nursery, sleep_forever | ||
import asyncgui | ||
from pygame import Surface, Rect | ||
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class AnchorLayout: | ||
async def anchor_layout( | ||
image: Surface, dest: Rect, priority, *, anchor_image="center", anchor_dest="center", | ||
executor, draw_target, **__): | ||
''' | ||
.. code-block:: | ||
async with asyncpygame.open_nursery() as nursery: | ||
image = Surface(...) | ||
dest = Rect(...) | ||
layout = AnchorLayout(nursery, image, dest, **common_params) | ||
# Aligns the right edge of the image with the right edge of the layout. | ||
layout.anchor_src = "right" | ||
layout.anchor_dest = "right" | ||
# Aligns the center of the image with the midtop of the layout. | ||
layout.anchor_src = "center" | ||
layout.anchor_dest = "midtop" | ||
# You can change its image anytime. | ||
layout.image = another_image | ||
# You can move or resize the layout by updating the ``dest``. | ||
dest.right = ... | ||
dest.width = ... | ||
# but you cannot assign another Rect instance to the layout. | ||
layout.dest = another_rect # NOT ALLOWED | ||
nursery.start(anchor_layout(image, dest, priority=..., **common_params)) | ||
''' | ||
def __init__(self, owner: Nursery, image: Surface, dest: Rect, | ||
*, anchor_src="center", anchor_dest="center", **common_params): | ||
''' | ||
:param owner: AnchorLayout cannot outlive its owner. When the owner is closed, the sprite is destroyed. | ||
:param anchor_src: This must be any of the ``Rect``s positional attribute names. (e.g. "topleft", "bottomleft", ...) | ||
:param anchor_dest: Same as ``anchor_src``. | ||
''' | ||
self._dest = dest | ||
self.image = image | ||
self.anchor_src = anchor_src | ||
self.anchor_dest = anchor_dest | ||
self._main_task = owner.start(self._main(**common_params), daemon=True) | ||
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def kill(self): | ||
self._main_task.cancel() | ||
with executor.register(partial(_draw, draw_target.blit, image, image.get_rect(), dest, anchor_image, anchor_dest), priority): | ||
await asyncgui.sleep_forever() | ||
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@property | ||
def dest(self) -> Rect: | ||
return self._dest | ||
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async def _main(self, *, priority, draw_target, executor, **unused): | ||
with executor.register(partial(self._draw, draw_target.blit, self._dest, self), priority=priority): | ||
await sleep_forever() | ||
def _draw(getattr, setattr, blit, image, src: Rect, dest: Rect, anchor_image, anchor_dest): | ||
setattr(src, anchor_image, getattr(dest, anchor_dest)) | ||
blit(image, src) | ||
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def _draw(getattr, blit, dest, self: Self): | ||
image = self.image | ||
blit(image, image.get_rect(**{self.anchor_src: getattr(dest, self.anchor_dest)})) | ||
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_draw = partial(_draw, getattr) | ||
_draw = partial(_draw, getattr, setattr) |
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